As a team of federal agents, you have been sent to investigate strange night time lights spotted in the sky around Shrewsbury. On route to the location along a dark lane, your car engine dies and with an overwhelming burst of light and energy you suddenly find yourselves translocated into the holding cells of an alien craft.
How many cores can your team gather to aid in saving Shrewsbury from the alien invasion? Escape and not only rescue yourselves but also safeguard humanity! There is a lot to do in this game, and smaller groups may find it difficult, so we recommend groups of 4 and above.
Physical requirements – Part of this game requires at least one player to be able to climb through a confined space.
There is a lot to do in this game, and smaller groups may find it difficult, so we recommend groups of 4 and above.Age Requirements: A responsible adult must accompany groups with children under 15, as mandated by our insurance policy.